Woah, it’s been a while since I’ve updated on here! Sorry about that guys! As many of you have heard, I’ve recently started up my own game project, and we’ve just begun pre-production. We seem to be off to a good start so far, and I’ll be posting more news about it and my experiences working with it later on.
In the mean time, I thought I’d talk a little bit about prototyping tools for game designers. As designers, it is our job to clearly describe the game’s vision, but sometimes, it’s just too difficult to do with words alone. Sure, you could use mock-ups or graphs to help get your point across, but every once in a while, it helps to just show everyone on the team exactly what you’re looking for. This is where prototyping comes in, and if you don’t happen to be very good at coding, digital prototyping can often be a difficult task. Fortunately for us, there are tools we have at our disposal! Many of you have heard of, if not used, Game Maker, which is a great tool that makes prototyping a breeze with its drag-and-drop coding. As much as I love using Game Maker, there is, however, a newer tool that takes what Game Maker does and builds on it. I’m talking about Stencyl, and while I haven’t used it much, it seems to be a fantastic prototyping tool. It retains the simplicity of usability that Game Maker has, while also allowing you to easily collaborate with a team. And don’t worry: you still don’t really have to code! Stencyl features an interesting little snapping code system, where you can snap blocks of code together to form strings… think Kismet meets Game Maker. There are a lot of cool features, so check out their web site for more information and to download the free tool!
http://www.stencyl.com/
This is the tool my team and I will be using for our prototyping needs, and I highly recommend it to any other game designers. You can even use it to create iOS and flash games, if you want it for more than just prototyping. That’s all I’ve got for today, but I’ll be posting more soon. Also, if you have any suggestions for my next UDK workshop video, let me know. Thanks for reading!